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Complete List

Printable list of all companies and booth numbers.
Booth Company Listing
263 Tandent Vision Science, Inc.
Tandent Vision Science was founded in January 2005 to solve fundamental problems in computer vision. Trillien, Tandent's revolutionary illumination preprocessor, solves the fundamental problem of recognizing the stability of surfaces under varying illumination.
845 Taylor Francis/CRC/ Focal Press
CRC Press (, part of the Taylor and Francis Group, is the premier publisher of textbooks, reference books, and ebooks, in the field of 2D & 3D Animation, Game Art & Development, Post Production, and Visual Effects. Visit our booth to view our new and best-selling books and take advantage of conference discounts. Don’t miss your opportunity to see our Book of the Day specials and also your chance to enter our raffle. Be sure to ask about our special pricing for companies looking to purchase books for their employees. To sign up for our email list to receive exclusive offers, visit today.
954 TechViz
679 Technology Joint Corporation

At TJC our mission is to expand the possibilities of computer graphics technology with a focus on three fields, namely computer graphics, multimedia and security, and to present them to the world.

At SIGGRAPH 2011, we would like to present you our latest software - RhinoAR - an AR plug-in for Rhinoceros which brings your modeling experience to a new horizon. Also you will see "Hayabusa Renderer 2.0 for Rhino", which is a plug-in rendering application for "3D NURBS Modeler of Rhinoceros 4.0". Hayabusa provides real-time rendering performance with maximimizing the GPU's capability, contributing considerably to the efficiency and productivity of the design process.

471 The Bakery
The Bakery is a 3D computer graphics company that provides pioneering software solutions for the feature film, TV and industrial, architectural and automotive design industries. The Company's first product is Bakery Relight™. Our technology is aimed at reducing production costs using customized software solutions.
663 The Khronos Group
Khronos Group was founded in 2000 to provide a structure for key industry players to cooperate in the creation of open standards that deliver on the promise of cross-platform technology. Today, Khronos is a not for profit, member-funded consortium that creates royalty-free open standards for graphics, parallel computing, vision processing, and dynamic media on a wide variety of platforms, from the desktop to embedded and safety critical devices. Khronos APIs are key technologies in their respective markets, such as Vulkan and OpenGL in graphics and gaming, WebGL in 3D web graphics, and OpenVX and OpenCL in embedded vision and compute.
764 The Khronos Group Inc
919 The Qt Company
153 The University of the Arts
English: specializes in custom 3D OpenGL workstations and notebooks exclusively designed for GraVT. We also offer PNY nVIDIA Quadro/Geforce and ATI FirePro 3D OpenGL graphics.
944 Think Tank Training Centre
Vancouver's premiere 3D Animation, Modeling and VFX Training. Private, post-secondary education for careers in the Film, Television and Game industries.
379 Tobii Technology Inc.
Tobii Technology is the world leader in hardware and software solutions for eye tracking, offering new powerful ways to understand user behavior. Products are widely used in usability studies of websites, software, computer games, interactive TV and physical products as well as for copy testing and shelf tests.
708 Toon Boom Animation Inc.
Toon Boom Animation is the worldwide leader in digital content and animation creation software, delivering products and services online to its global community. Toon Boom carries user-friendly applications for all, catering to children, home users, creative professionals as well as students, educators and schools.
613 Topaz Labs